- PG-13 - Teens 13 or older TV
- 23 min per ep
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People fall in love in the most mysterious of ways. This statement seems to be especially true for the affluent genius playboy Ryou Amakusa. When he nearly falls off the stairs one rainy morning, a girl named Ichika Arima saves him. As if by fate, Ryou encounters Ichika again later that night; she happens to be the best friend of his little sister, Rio. Wanting to “thank” her, Ryou attempts to woo Ichika by employing his usual flirtatious tactics only to be immediately shot down, his target creeped out by his behavior. Rather than being discouraged, Ryou instead becomes more enthralled by her, and he begins to do everything he can to steal Ichika’s heart despite receiving disgusted reactions each time. However, as time passes by, will Ichika remain repulsed by Ryou’s creepy yet dedicated advances? [Written by MAL Rewrite]
Restaurant worker Minare Koda has recently been through a bad breakup. Heartbroken and drunk after a night out, she rants about her misery to a complete stranger—Kanetsugu Matou, a radio station director local to Sapporo, Hokkaido. The next day at work, Minare is shocked to hear a recording of herself from the previous night playing over the radio. Flustered, she rushes to the radio station in a frenzy to stop the broadcast. As she confronts Matou, a chain of events leads to her giving an impromptu talk live on air, explaining her savage drunken speech. With her energetic voice, she delivers a smooth dialogue with no hesitation, which Matou recognizes as raw talent. Minare soon becomes a late-night talk show host under Matou’s direction, covering amusing narratives set in Sapporo, all while balancing her day job and personal life to make ends meet. [Written by MAL Rewrite]
Fourth season of Oshiri Tantei.
Set in year 300 of the Era of the Gods, heroes and shrine maidens were summoned after a crisis befell on the sacred tree. The Sanshu Middle School Hero Club was transformed into a bountiful household with 27 of them gathered together. Headed by someone who has a strong sense of companionship, Fu Inubozaki, she is determined to make it an Udon Hero Club! (Source: MAL News)
The franchise’s story centers on wizards who gather mazica in order to save the world. Junior high school student Kezuru wakes up after a strange dream featuring himself as a wizard, a creature called “mazin,” and a mysterious girl. The next day, his friend Kuracchi proudly shows off the newly launched Mazica Party card game. To Kezuru’s shock, all the characters drawn in the game’s cards are just like the ones in his dream. Meanwhile, Kezuru receives a notification for an event at the major international company Mazica. Intrigued, Kezuru goes to the Mazica Store as directed, only to meet the Mazica CEO himself, Jeff Johns. Johns says, “I have great expectations for you,” and hands Kezuru Mazica Gear. On his way back home, Kezuru is attacked by an airship-like creature. Just when he thinks, “this is it!” to himself, his Mazica Gear erupts and a magic book appears. When he scratches a card, he seals a contract with Barunya, a “mazin” creature that is an odd remixed fusion between an airship and a cat. The mysterious girl Anya says Kezuru and those of his ilk will be “the true wizards who save the world.” Amid all these mysterious revelations, Kezuru enrolls in the Mazica Academy and engages in Mazica Party card battles alongside his partner mazin. (Source: ANN)
One day after school, first-year high school student Yomogi Asanaka comes across a starving man under a bridge. Introducing himself as Gauma, the strange drifter informs Yomogi that he is a “kaiju user,” a person who deals with the “kaiju”—monsters who bring harm to the city and its citizens. The following evening, Yomogi runs into Gauma and his classmate Yume Minami. Simultaneously, a kaiju appears in a populated area of the city. Due to Gauma’s lack of experience controlling the kaiju, he brings out a mysterious object from a glowing pouch, summoning a giant robot known as Dynazenon. Requiring the cooperation of four people, the mecha drags Gauma, Yomogi, Minami, and Koyomi Yamanaka—an unemployed man who was wandering on the street—into its cockpit. Their encounter with the kaiju marks the beginning of their entanglement with kaiju eugenicists—kaiju users who manipulate kaiju with ill intent—and their efforts toward bringing out the full potential of Dynazenon. [Written by MAL Rewrite]
Following the successful Sanyou campaign, the Qin army, including 1,000-Man Commander Xin, inches ever closer to fulfilling King Ying Zheng’s dream of unifying China. With a major geographical foothold in the state of Wei now under its control, Qin sets its sights eastward toward the remaining warring states. Meanwhile Li Mu—an unparalleled strategist and the newly appointed prime minister of the state of Zhao—has taken advantage of Zhao’s temporary truce with Qin to negotiate with the other states without interruption. Seemingly without warning, Ying Zheng receives news that armies from the states of Chu, Zhao, Wei, Han, Yan, and Qi have crossed into Qin territory. Realizing too late the purpose behind Li Mu’s truce with Qin, Zheng quickly gathers his advisors to devise a plan to address the six-state coalition army on their doorstep. For the first time in history, the state of Qin faces complete destruction and must use every resource and strategy at their disposal to prevent themselves from being wiped off the map. [Written by MAL Rewrite]