Yu☆Gi☆Oh!: Go Rush!!
- PG-13 - Teens 13 or older HD SUB
- 24 min
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Seven Knights Revolution: Eiyuu no Keishousha is set in a world where eons ago valiant heroes fought against the forces of “Destruction.” While their deeds passed into legend, the power of these heroes was later inherited by “successors” who fought to protect the world. One day, Faria, a successor of the Seven Knights, saves an ordinary boy named Nemo from the forces of Destruction. During the ensuing battle, Nemo summons the power of a hero and becomes a successor as well. However, Nemo’s hero is a stranger that is unknown to history, and so an epic journey where the past and present collide begins. (Source: Crunchyroll, edited)
The story begins 15 years after the demon king was defeated and the world has become peaceful. Kotone, who graduated from school and became a magician, inquired about the kingdom-affiliated RPG Real Estate in order to find a new home. In reality, RPG Real Estate was Kotone’s place of employment, and together with Fa, a demi-human, the priest Rufuria, and the soldier Rakira, they help support the searches of new homes for the customers with various circumstances. (Source: MU, edited)
The Nocturnal Community Relations Division is a team of people who specialize in solving cases involving the ominous occult creatures of the night unseen by ordinary humans. Young and unsuspecting Arata Miyako has been assigned to the Shinjuku Ward Office of the division, where he meets his fellow members Theo Himezuka and Kyouichi Sakaki. On his first night, Arata finds himself on a mission where he discovers to his surprise that not only does every supernatural creature he once thought to be fictional actually exist, but also that he is the only human who can understand their non-human speech. Arata’s surprises do not end there, as later that night, he meets a legendary creature called a Tengu that refers to him as the famous Heian-era exorcist, Abe no Seimei. Unfamiliar with the exorcist, Arata pays no mind and continues to work with his team, utilizing his unique ability to assist in the resolution of their cases. Mistaken by many occult creatures as Abe no Seimei and quickly becoming notorious for his special ability during his work, Arata becomes curious of his origins and invests himself more into solving cases regarding occult creatures he encounters once he learns of a certain connection between himself and the exorcist. However, Arata will quickly find that dealing with supernatural creatures is not as simple as he thought, as danger begins to play a fundamental role in his everyday findings and his ability starts to present an unexpected issue. [Written by MAL Rewrite]
Three years ago, a bloodthirsty race of interdimensional beings known as the Disas appeared and destroyed everything they could reach on Earth. With regular weapons rendered useless, humanity’s only hope of survival relied on humans who became magical girls after forming an alliance with the Spirit Realm, who had followed the Disas to Earth. After a violent conflict, the squad of magical girls emerge victorious, with the survivors now known as the “Magical Five.” Following the war with the Disas, the Magical Five disbands. Kurumi Mugen, Mia Cyrus, Tamara Volkova, and Lau Peipei independently continue their own military services, while their leader, Asuka Ootorii, retires and becomes a high school student. However, Asuka’s peace is short-lived, as it seems there were survivors on the enemy’s side as well. As magic must be fought with magic, Asuka is dragged back into combat as an even worse battle looms on the horizon. [Written by MAL Rewrite]
One day, a gamer played video games until he fell asleep…and when he woke up, he found himself in the game world—as a skeleton! Equipped with the powerful weapons and armor of his avatar but stuck with its frightening skeletal appearance, Arc has to find a place for himself in this new, fantastical land. All his hopes for a quiet life are dashed when he crosses paths with a beautiful elven warrior, setting him on a journey full of conflict and adventure. (Source: Seven Seas Entertainment)
The story moves the “Wixoss” card game to the online virtual space of “Wixossland” as it continues to grow more popular. The game allows players to become the LRIG avatars themselves. The most popular format in the game is “Diva Battle,” which allows three players to team up to compete against other units for the most “Selector” fans. Some units are idol-themed, while others are DJ- and band-themed. (Source: ANN)
Hole—a dark, decrepit, and disorderly district where the strong prey on the weak and death is an ordinary occurrence—is all but befitting of the name given to it. A realm separated from law and ethics, it is a testing ground to the magic users who dominate it. As a race occupying the highest rungs of their society, the magic users think of the denizens of Hole as no more than insects. Murdered, mutilated, and made experiments without a second thought, the powerless Hole dwellers litter the halls of Hole’s hospital on a daily basis. Possessing free access to and from the cesspool, and with little challenge to their authority, the magic users appear indomitable to most—aside for a few. Kaiman, more reptile than man, is one such individual. He hunts them on a heedless quest for answers with only a trusted pair of bayonets and his immunity to magic. Cursed by his appearance and tormented by nightmares, magic users are his only clue to restoring his life to normal. With his biggest obstacle being his stomach, his female companion Nikaidou, who runs the restaurant Hungry Bug, is his greatest ally. Set in a gritty world of hellish design, Dorohedoro manages a healthy blend of comedy and lightheartedness with death and carnage. Taking plenty of twists and turns while following the lives of Hole’s residents, it weaves a unique world of unearthly origin and dreary appearance not for the squeamish or easily disturbed. [Written by MAL Rewrite]
The world is divided into two kingdoms: the Kingdom of White, which floats in the heavens and is ruled by their queen Iris, and the Kingdom of Black, which stands upon desolate land below and houses the King of Darkness as its ruler. As of late, forces of evil have amassed great power, posing a threat to the entire world. Being the main representative of the Light, it is Iris’ duty to maintain the balance of the world and fight off the darkness in her kingdom. Meanwhile in the Kingdom of Black, rampaging monsters annihilate a certain boy’s village, leaving him the sole survivor. As he grieves in hopelessness, an armored man named Skeer notices the child and comforts him. Soon after, Skeer recognizes the boy’s potential to change the kingdom’s status quo and makes him his heir before passing away. The boy then vows to become the Prince of Darkness—the one who will replace the King—to bring the world back to its rightful path. As Iris and Prince of Darkness each challenge the impending doom the world faces in their own respective ways, their destinies will converge with each other, and perhaps, their bond will decide the fate of the world. [Written by MAL Rewrite]