
Summertime Render
- R - 17+ (violence & profanity) TV
- TV
- 23 min per ep
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Hidden in plain sight, spirits known as youkai inhabit the world. While most are benign, a certain subset threatens the tenuous peace between youkai and humanity. Ever since she agreed to become their “God of Wisdom,” Kotoko Iwanaga has served as a mediator between the two realms, resolving any supernatural problems that come her way. At a local hospital, Kotoko approaches Kurou Sakuragawa, a university student whose long-term relationship ended with an unfortunate breakup. Kotoko harbors feelings for him and suspects that something supernatural lurks within his harmless appearance, so she asks Kurou for his assistance in helping out youkai. Two years later, news of an idol who was accidentally crushed to death by steel beams flooded the press. However, months later, sightings begin to tell of a faceless woman who wields a steel beam. As is the case for any supernatural problem, Kotoko and her partner set out to stop this spirit from wreaking havoc—but this case may prove to be far more sinister and personal than they could have ever thought. [Written by MAL Rewrite]

In the year 2063, space travel is feasible and commercially available. As the cheerful Aries Spring arrives at the spaceport to attend a camp on the distant planet McPa, her purse is suddenly snatched by a reckless thief. Luckily, the athletic Kanata Hoshijima is able to retrieve it for her, and Aries soon discovers that he is among the group of teenagers who will be traveling with her on the excursion as team B-5. Upon arriving at their campsite, the group’s trip takes a turn for the worse when a strange sphere of black light sucks them into the vast reaches of outer space. Stranded with seemingly no hope, they find an abandoned ship nearby that provides them with the means to return home. However, they soon discover that they are not as close to their campsite as they initially thought, but are in fact thousands of light-years away from home. With this realization, the nine members must cautiously manage their resources, maintain their strength, and unite as one to conquer the darkness of space together. While the reason behind their trip’s sudden obstruction remains unknown, they nevertheless embark on the treacherous voyage back home aboard their new ship, the Astra. [Written by MAL Rewrite]

Once again, the Game Master’s world of quests unexpectedly pulls in Yuusuke Yotsuya and the rest of this old team. Accompanied by the newest addition, Keita Torii, the team reunites with Kahabell, still unaware of their actions’ impact on this world. After bidding Kahabell farewell, the team sets out on their newly appointed quest—an offering of a Jiffon Buffalo at Vaikdamnia on Jiffon Island. However, as their journey to the island commences, the team shortly finds that the quest is not as simple as it initially seemed. In fact, the island is terrorized by orcs that have made a deal with its inhabitants: instead of devouring the islanders, the orcs will be granted buffalo. With the growing shortage of buffalo, the annual Vaikdamnia festival cannot proceed. But, given the importance of the team’s quest, they are left with the obvious choice—rid the island of the orcs and save the islanders. [Written by MAL Rewrite]

Setsu Sawamura runs away from his small home village following the death of his grandfather, the legendary shamisen master Matsugorou Sawamura. On his deathbed, Matsugorou told Setsu to give up the shamisen if he was only going to imitate others instead of playing in his own way. Grieving, Setsu heads for Tokyo, hoping that the big city can inspire him to discover his own unique playing style. But Tokyo defies his expectations by drowning out all other sounds with the deafening noise of its city life. Concerned about her son, Setsu’s rich and successful mother, Umeko, waltzes back into his life and forces him to enroll in Umezono Academy. At the school, he meets Shuri Maeda, a girl who is fascinated by the Tsugaru shamisen and wishes to perform a song her grandmother once heard a long time ago. Shuri starts up a shamisen appreciation club and convinces Setsu to teach the members how to play the instrument. As he becomes more involved with the club, will Setsu be able to recover his love for the shamisen and discover the unique sound he lacks? [Written by MAL Rewrite]

After their triumphant victory over Shiratorizawa Academy, the Karasuno High School volleyball team has earned their long-awaited ticket to nationals. As preparations begin, genius setter Tobio Kageyama is invited to the All-Japan Youth Training Camp to play alongside fellow nationally recognized players. Meanwhile, Kei Tsukishima is invited to a special rookie training camp for first-years within the Miyagi Prefecture. Not receiving any invitations himself, the enthusiastic Shouyou Hinata feels left behind. However, Hinata does not back down. Transforming his frustration into self-motivation, he boldly decides to sneak himself into the same rookie training camp as Tsukishima. Even though Hinata only lands himself a job as the ball boy, he comes to see this as a golden opportunity. He begins to not only reflect on his skills as a volleyball player but also analyze the plethora of information available on the court and how he can apply it. As the much-anticipated national tournament approaches, the members of Karasuno’s volleyball team attempt to overcome their weak points and refine their skills, all while aiming for the top! [Written by MAL Rewrite]

Seeking to restore humanity’s diminishing hope, the Survey Corps embark on a mission to retake Wall Maria, where the battle against the merciless “Titans” takes the stage once again. Returning to the tattered Shiganshina District that was once his home, Eren Yeager and the Corps find the town oddly unoccupied by Titans. Even after the outer gate is plugged, they strangely encounter no opposition. The mission progresses smoothly until Armin Arlert, highly suspicious of the enemy’s absence, discovers distressing signs of a potential scheme against them. Shingeki no Kyojin Season 3 Part 2 follows Eren as he vows to take back everything that was once his. Alongside him, the Survey Corps strive—through countless sacrifices—to carve a path towards victory and uncover the secrets locked away in the Yeager family’s basement. [Written by MAL Rewrite]

Alcia is a world governed by “Count”: numbers engraved on a person’s body, representing any number related to their life. These Counts determine a person’s social status and power in Alcia. If a Count reaches zero, the person is sent to the Abyss, a place rumored to be worse than death. Hina, a traveler whose Count is based on the distance she traveled, witnessed her mother get dragged down into the Abyss. Determined to fulfill her mother’s last wishes, she sets off on a journey in search of the legendary Aces—heroes of the war that happened three hundred years ago, bearing a white star next to their Count. While wandering around, Hina encounters Licht Bach, a mysterious masked man with negative Count, and Nana, the owner of a tavern. In the midst of having a good time, Hina is tricked into a battle with a military soldier. However, despite his negative count, Licht rescues Hina and reveals that he has another count, one with a white star, one of a legendary Ace. Plunderer follows the journey of Hina and other inhabitants of Alcia as they discover the truth about their world, the Abyss, and the legendary Aces. [Written by MAL Rewrite]
