Koi wa Sekai Seifuku no Ato de
- PG-13 - Teens 13 or older TV
- 23 min per ep
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Second season of Yatogame-chan Kansatsu Nikki.
The anime features characters with human bodies and fish heads as office workers at an IT firm.
Kohachi Inugami, a detective who specializes in the occult, arrives at a remote village in the Japanese countryside, tasked by a hostess at a local inn to investigate a string of incidents involving rotting and mutilated livestock corpses that have been appearing for seemingly no reason. While surveying, Inugami notices a peculiar young boy working in the fields. Evaded by his peers and called “Dorotabou” for his stench, the young farmhand is surprised that anybody would take an interest in him. Inugami, piqued with curiosity, enlists Dorotabou in helping him with the investigation, despite scorned looks from the villagers. Unbeknownst to Dorotabou, this investigation will reveal a strange new world to him—one of the beast-like entities known as Kemono existing in tandem with humans—along with breathing new purpose into his previously empty life. [Written by MAL Rewrite]
“Show them your A-O face!” As an innocent child, Ao Horie would unhesitantly proclaim the origins of her name. Now that she is in high school, she is determined to study hard in order to one day escape the influence of her lascivious father, a famous erotic author. However, when the amiable Takumi Kijima confesses to Horie, her mind runs wild with scandalous thoughts. Moans eager to escape, legs crossing, and a warmth spreading through her body, Horie cannot help but misconstrue Kijima’s rather pure motivations. To make things worse, no matter how hard she tries to ward off Kijima, his advances do not stop. Now, if only she could just study! [Written by MAL Rewrite]
The greedy samurai lord Daigo Kagemitsu’s land is dying, and he would do anything for power, even renounce Buddha and make a pact with demons. His prayers are answered by 12 demons who grant him the power he desires by aiding his prefecture’s growth, but at a price. When Kagemitsu’s first son is born, the boy has no limbs, no nose, no eyes, no ears, nor even skin—yet still, he lives. This child is disposed of in a river and forgotten. But as luck would have it, he is saved by a medicine man who provides him with prosthetics and weapons, allowing for him to survive and fend for himself. The boy lives and grows, and although he cannot see, hear, or feel anything, he must defeat the demons that took him as sacrifice. With the death of each one, he regains a part of himself that is rightfully his. For many years he wanders alone, until one day an orphan boy, Dororo, befriends him. The unlikely pair of castaways now fight for their survival and humanity in an unforgiving, demon-infested world. [Written by MAL Rewrite]
The carefree journeys of the four girls continue! As their fleeting yet eventful summer becomes a distant memory, the arrival of fall signals a new school year with limitless opportunities. Even as the four girls return to their peaceful routine, the appearance of new faces enlivens the anything but exciting rural life of Asahigaoka. Non Non Biyori Nonstop leisurely walks back into the lives of Hotaru Ichijou, Komari Koshigaya, Natsumi Koshigaya, and Renge Miyauchi as they fully embrace their rural lifestyles and turn anything they find into nothing but fun! [Written by MAL Rewrite]
No dream is too big for Appare Sorrano, a socially-awkward inventor living in a small rural town in Japan in the late 19th century. Fascinated since childhood by the creation of steamships that can connect people across great distances, he’s learned to make machines of all kinds from various scientific texts. His goal is to sail across the sea, beyond the sky, and ultimately, to the other side of the moon. Unfortunately, through a string of events, Appare finds himself stranded in the middle of the sea on his mini steamship. Floating alongside him is a skilled but cowardly samurai, Kosame Ishikki, who was tasked to keep his eccentric behavior in check. Just when all hope seems lost, a large steamship saves them and takes them to Los Angeles. With no money or plans, they decide to participate in the “Trans-America Wild Race,” which gives Appare the chance to build his own automobile, and Kosame the opportunity to use the cash prize to return home. However, against rival racers and unknown challenges residing in the wilderness, just how far will this adventure take Appare and Kosame? [Written by MAL Rewrite]