
Koi wa Sekai Seifuku no Ato de
- PG-13 - Teens 13 or older TV
- TV
- 23 min per ep
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Starting his new term at Tanenashi High School, an unmotivated freshman searches for a club that requires minimal participation to suit his needs. He then comes across the magic clubroom, and inside is a cute upperclassman practicing her magic tricks. Suffering from stage fright that causes her to slip up in her acts, she has a tendency to end up in the most embarrassing situations. Despite having little interest in a club run by an incapable magician, the freshman finds himself involved as a new member, experiencing all sorts of awkward moments with his eccentric mentor. [Written by MAL Rewrite]

On the outside, Agastia is a firm specializing in entertainment, well-known for the theme park it operates. However, beneath such an exterior lies a monumental secret: Agastia is one of various highly advanced evil organizations that aim for world domination. Despite its true nature, the company boasts enticements that make it worthwhile to put up with the work environment. Led by its great leader Akashic, Agastia has recently become a frontrunner in reaching its fellow groups’ common goal. Working for Agastia’s Monster Development Division, Touka Kuroitsu is a researcher who primarily does fieldwork due to the eccentricities of her seniors. Kuroitsu’s everyday jobs also include giving abrupt presentations and proposals, meeting ridiculous expectations for monster designs, and accompanying said monsters to face inevitable defeat by Agastia’s enemies. Nevertheless, nothing will stop Kuroitsu from doing her best if it means getting the promotion she desires! [Written by MAL Rewrite]

Getter Robo Arc is the fifth Getter Robo series chronologically. Taking place several years after Getter Robo Go, Earth is now a post-apocalyptic world. Hayato, now an aging scientist, has completed Professor Saotome’s masterpiece, Getter Robo Arc. Piloting it are Ryoma’s son Takuma, the human-dinosaur Kamui, and the younger brother of Tayel, Baku. Alongside the reformed Dinosaur Empire, they fight the insectoid Andromeda Flow Country attacking from across time and space. (Source: MAL News)
![Nakanohito Genome [Jikkyouchuu]](https://cdn.myanimelist.net/images/anime/1725/102251l.jpg)
Iride Akatsuki has unlocked hidden content in the game he’s playing, ‘Nakanohito Genome,’ and it turns out that this content is a real-life game! He soon wakes up to find that he has been kidnapped and taken to a strange place, along with a number of other teammates. Each of them specializes in a certain sort of game, like cultivation games, fighting games, puzzle games, etc. A llama-headed ‘teacher’ gathers them after level 1 is cleared to explain how the game will proceed. Will this group of gamers succeed, and make it back to their real lives? (Source: MangaHelpers)

After his parents died, Shinpei Ajiro lived with the Kofune sisters, Mio and Ushio, but he has since moved to live on his own in Tokyo. But after Ushio drowns while trying to save the young Shiori Kobayakawa, he returns home to mourn her departure. However, bruises around Ushio’s neck bring her cause of death into question. Taking a step back, Shinpei becomes convinced there must be another explanation. Dangerous entities roam among the islanders, and a vision of deceased Ushio asks him to “save Mio” as her final request. He is certain that something is afoot—and Ushio’s death is only a piece of the puzzle. With the help of Mio and various others, Shinpei struggles to forge a future in which he, his friends, and family can stay alive. But the more he investigates, the more impossible such a future seems. This darkness infiltrates his home island. Just how much more suffering will he go through before finding the right path to save it all? [Written by MAL Rewrite]

Great heroes and diabolical villains are the types of characters that people long to be—but not Cid Kagenou. He longs to become the true mastermind behind it all, pulling the strings, and having his machinations drive the entire story. In his previous life in modern-day Japan, he was not able to achieve his goals. But now, reborn into a world of magic, he will show the true eminence of shadow! As Cid pretends to be just another average mob character, he recruits members to his (fake) organization Shadow Garden, aiming to take down the mysterious cult who lurks in the shadows. With plenty of ad-libs, Cid leads his (fake) organization against the foul (yet surprisingly real) Diabolos Cult. [Written by MAL Rewrite]

After an enthusiastic invitation from her friend, Kaede Honjou reluctantly agrees to try New World Online: a very popular VRMMO played by thousands of people across Japan. Naming her in-game character Maple, she sets out on her journey. As a complete novice to such games, she allocates all of her stat points into vitality, desiring to not get hurt. With not a single point in any other stat, Maple has extraordinarily high defense, but she can’t move quickly or hit hard. This doesn’t end badly for her, however. Due to her high defense, Maple acquires overpowered skills such as Total Defense, Poison Immunity, and Devour. These skills, along with the incredibly powerful items she obtains, allow her to obliterate most enemies in a single hit. After only a few days of playing the game, Maple claims third place in a server-wide event, gaining a reputation as a player who is both unkillable and absurdly powerful. Despite her overpowered character, Kaede has much to learn. As she progresses through the game, she meets new friends and acquaintances, helping her complete new levels and events. Through all of her adventures, she may even pick up some other crazy skills that exceed all expectations. [Written by MAL Rewrite]

Through their tutor Fuutarou Uesugi’s diligent guidance, the Nakano quintuplets’ academic performance shows signs of improvement, even if their path to graduation is still rocky. However, as they continue to cause various situations that delay any actual tutoring, Fuutarou becomes increasingly involved with their personal lives, further complicating their relationship with each other. On another note, Fuutarou slowly begins to realize the existence of a possible connection between him and the past he believes to have shared with one of the five girls. With everyone’s feelings beginning to develop and overlap, will they be able to keep their bond strictly to that of a teacher and his students—or will it mature into something else entirely? [Written by MAL Rewrite]