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An everyday life of yellow frog with horn. Based on the web manga of the same title.
This is a surreal comedy that follows Sora and Shiro, shut-in NEET siblings and the online gamer duo behind the legendary username “Kuuhaku.” They view the real world as just another lousy game; however, a strange e-mail challenging them to a chess match changes everything—the brother and sister are plunged into an otherworldly realm where they meet Tet, the God of Games.
The mysterious god welcomes the two to Disboard, a world where all forms of conflict are settled through high-stake games. This system works thanks to a fundamental rule wherein each party must wager something they deem to be of equal value to the other party’s wager. In this strange land where the very idea of humanity is reduced to child’s play, the indifferent genius gamer duo of Sora and Shiro have finally found a real reason to keep playing games: to unite the sixteen races of Disboard, defeat Tet, and become the gods of this new, gaming-is-everything world.
One day after school, first-year high school student Yomogi Asanaka comes across a starving man under a bridge. Introducing himself as Gauma, the strange drifter informs Yomogi that he is a “kaiju user,” a person who deals with the “kaiju”—monsters who bring harm to the city and its citizens. The following evening, Yomogi runs into Gauma and his classmate Yume Minami. Simultaneously, a kaiju appears in a populated area of the city. Due to Gauma’s lack of experience controlling the kaiju, he brings out a mysterious object from a glowing pouch, summoning a giant robot known as Dynazenon. Requiring the cooperation of four people, the mecha drags Gauma, Yomogi, Minami, and Koyomi Yamanaka—an unemployed man who was wandering on the street—into its cockpit. Their encounter with the kaiju marks the beginning of their entanglement with kaiju eugenicists—kaiju users who manipulate kaiju with ill intent—and their efforts toward bringing out the full potential of Dynazenon. [Written by MAL Rewrite]
In junior high, Ryou Mizushima and his friends join the badminton club on a whim. As he grows fond of the sport, Ryou works tirelessly to improve his badminton skills until he qualifies in the prefectural tournament. Lacking a coach who can bring out his full potential, he does not consider entering a high school with a strong badminton team. Instead, he plans on attending a local high school where he can play badminton for fun. However, Ryou’s perspective changes when Yokohama Minato High School’s badminton coach scouts him. Not only does the institution have one of the strongest badminton teams in the region, but it also has Kento Yusa, a player Ryou admires. Though hesitant at first, Ryou decides to enroll with the support of his sister. Possessing a firm ambition, he begins to gain experience with the proper guidance of a coach—all in hopes of surpassing Yusa one day. [Written by MAL Rewrite]
School begins at Étoile Vio School, where idol-hopeful students known as “I-Chu” will undergo training to become full-fledged idols. However, things are off to a strange start when the new students are given a speech from their bear principal?! The I-Chu work steadily toward their goals and ask, “What is an idol?” Each boy will learn to shine as they struggle to find their answer. (Source: MAL News)
Hidden in plain sight, spirits known as youkai inhabit the world. While most are benign, a certain subset threatens the tenuous peace between youkai and humanity. Ever since she agreed to become their “God of Wisdom,” Kotoko Iwanaga has served as a mediator between the two realms, resolving any supernatural problems that come her way. At a local hospital, Kotoko approaches Kurou Sakuragawa, a university student whose long-term relationship ended with an unfortunate breakup. Kotoko harbors feelings for him and suspects that something supernatural lurks within his harmless appearance, so she asks Kurou for his assistance in helping out youkai. Two years later, news of an idol who was accidentally crushed to death by steel beams flooded the press. However, months later, sightings begin to tell of a faceless woman who wields a steel beam. As is the case for any supernatural problem, Kotoko and her partner set out to stop this spirit from wreaking havoc—but this case may prove to be far more sinister and personal than they could have ever thought. [Written by MAL Rewrite]
A new season of Youkai Watch focusing on elementary schooler Keita Amano again. The events take place right after the original season; but still chronologically occur before the now complete Shadow Side events as they take place 30 years in the future.
High school student Kaname Sudou receives an invitation from a classmate to play Darwin’s Game, a mobile game he has never heard of. However, as soon as he opens the application, a green snake suddenly pops out from his phone screen and bites his neck, leaving him unconscious. Waking up in the infirmary without any signs of a snake bite, he is told by the school to take the rest of the day off. Although he is puzzled by what has happened, he dismisses the surreal experience as a hallucination and boards the train home. Unfortunately, his curiosity gets the better of him and he uses the application once again. As the application appears to be just like any other battle game, Kaname breathes out a sigh of relief and decides to start his first match. However, the pleasant surprise is short-lived, as his in-game opponent unexpectedly appears right in front of him and attempts to hunt him down with a knife. As he desperately runs for his life, Kaname puts two and two together and realizes that Darwin’s Game is not an ordinary game, but rather, it’s a brutal fight for survival. [Written by MAL Rewrite]